Googly Eyes
Do you need ridiculous jiggly eyes for some reason?
I gotchu fam~
Combinations of jiggy / gravity... with / without lenses... and custom / Standard shader.
4 prefabs provided... including the shader, textures and materials.
Just pop them into your head bone (or where ever you want I suppose!)... scale and position them accordingly... and then either upload like that or make a toggle.
Boom! Now you look stupid... but in a GOOD way! ¦D
Each eye is 300 triangles, so 600 for a pair.
These will add 1 extra skinned mesh renderer, 1 extra material slot, and 1 extra physbone per eye added.
It's recommended that you maybe just combine the meshes when they're in place to improve performance rank when adding multiple eyes.
The usual usage rules apply - You can use this on public and personal avatars and worlds, but don't redistribute it.
Contact me for commercial use. See the READ ME file in the package for more details.
( You'll need to be familiar with using Unity, shaders and have an existing avatar or world to use these on. )
( The avatar models shown in the images are private and was used for demonstration purposes only, and are not included in this package nor available for purchase. )
A unitypackage file that can be imported into Unity, containing the eye fbx file, shader, textures and materials, and prefabs of example usage.